No active sessions yet.

No games yet.

No conversations yet.

No characters yet.

Documentation

How to build a game on RPG Forge — with the editor, or with rules you write yourself.

RPG Forge builds text RPGs you play in a browser. There are two ways to work, and most games use both.

Building a game

No code. Describe what you want and let the AI write the world, then shape it in the editor. Locations, characters, items, quests, shops and creatures are all forms and panels — nothing here requires an expression.

Start with Your first game: an empty editor to something playable in about ten minutes.

Then, as you need them:

Writing rules

The AI is good at worlds and bad at systems. It will happily write you a tavern; it will not invent a disease that spreads between party members and gets worse when they sleep outdoors.

That is what the rules side is for:

  • Expressions — the $ object: how a rule reads the world
  • Steps — what a rule does
  • Hooks — the fifteen moments a rule can attach to
  • Plugins — bundling it all into a system you can share

You do not need any of it to ship a game. Reach for it when the editor cannot say what you mean.

For AI agents

/docs/llms.txt indexes the rules pages only — the API, the step vocabulary, the hook triggers and the plugin system. The editor walkthroughs above are not listed there, because an agent has no screen.

Append .md to any docs URL for the raw markdown.