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A CHARM roll made mid-fight to persuade, unnerve, or distract rather than swing a weapon - narrated by tier, with a bad backfire leaving the character open.
Активных сессий пока нет.
Игр пока нет.
Бесед пока нет.
Персонажей пока нет.

A CHARM roll made mid-fight to persuade, unnerve, or distract rather than swing a weapon - narrated by tier, with a bad backfire leaving the character open.